Of course! The term "class global" isn't a formal keyword in Python, but it refers to a very common and important concept: how to access and modify variables from a class scope.

Let's break this down into the different types of variables and how they interact.
The Core Idea: Scope in Python
Python has different "scopes" where variables live. The most relevant ones here are:
- Local Scope: Inside a function or method. Variables here only exist while the function is running.
- Class Scope: Inside a class, but not inside any method. This is what people often mean by "class global."
- Global Scope: At the top level of a module (a
.pyfile).
The key to understanding "class global" is understanding the self keyword and the difference between class variables and instance variables.
Class Variables (Shared by All Instances)
These are variables defined directly inside the class, but outside any methods. They are shared by all instances of that class. If you change the class variable, it will affect all current and future instances.

Analogy: Think of a Car class. The number_of_wheels is a class variable because every car has 4 wheels. It's a shared attribute.
Example:
class Car:
# This is a CLASS VARIABLE. It's shared by all Car objects.
number_of_wheels = 4
def __init__(self, make, model):
# These are INSTANCE VARIABLES. They are unique to each object.
self.make = make
self.model = model
# --- Usage ---
car1 = Car("Toyota", "Camry")
car2 = Car("Honda", "Civic")
print(f"Car 1 wheels: {car1.number_of_wheels}") # Output: Car 1 wheels: 4
print(f"Car 2 wheels: {car2.number_of_wheels}") # Output: Car 2 wheels: 4
# Modifying the class variable affects ALL instances
Car.number_of_wheels = 6 # Let's imagine a new type of car
print(f"Car 1 wheels after change: {car1.number_of_wheels}") # Output: 6
print(f"Car 2 wheels after change: {car2.number_of_wheels}") # Output: 6
# Modifying an instance variable does NOT affect the class variable or other instances
car1.number_of_wheels = 3 # This creates a new instance variable for car1
print(f"Car 1 wheels after own change: {car1.number_of_wheels}") # Output: 3
print(f"Car 2 wheels: {car2.number_of_wheels}") # Output: 6 (unchanged)
How to access it:
- From outside the class:
ClassName.class_variable - From inside a method:
ClassName.class_variableorself.class_variable(though the first is often clearer)
Instance Variables (Unique to Each Instance)
These are variables created inside the __init__ method (or any other method) using the self keyword. They belong to a specific instance of the class.

Analogy: For the Car class, the vin (Vehicle Identification Number) is an instance variable because it's unique to each car.
Example:
class Dog:
species = "Canis familiaris" # Class variable
def __init__(self, name, age):
self.name = name # Instance variable
self.age = age # Instance variable
# --- Usage ---
dog1 = Dog("Buddy", 5)
dog2 = Dog("Lucy", 3)
print(f"{dog1.name} is a {dog1.species}") # Output: Buddy is a Canis familiaris
print(f"{dog2.name} is a {dog2.species}") # Output: Lucy is a Canis familiaris
# The species is shared
dog1.species = "New Species" # This creates a new instance variable for dog1
print(f"{dog1.species}") # Output: New Species
print(f"{dog2.species}") # Output: Canis familiaris (unchanged)
Modifying a Class Variable from an Instance (A Common Pitfall)
This is where people often get confused. When you try to modify a class variable through an instance, Python often does something unexpected: it creates a new instance variable with the same name, instead of modifying the original class variable.
Example:
class Player:
team_name = "Warriors" # Class variable
def __init__(self, name):
self.name = name
# --- Usage ---
player1 = Player("Alice")
player2 = Player("Bob")
print(f"Initial team: {player1.team_name}") # Output: Initial team: Warriors
# Now, let's try to change the team for player1
player1.team_name = "Knights" # This CREATES a new instance variable for player1
print(f"Player 1's team: {player1.team_name}") # Output: Knights (instance variable)
print(f"Player 2's team: {player2.team_name}") # Output: Warriors (class variable is unchanged)
print(f"Class team: {Player.team_name}") # Output: Warriors (class variable is unchanged)
To correctly modify the class variable, you must access it through the class itself: Player.team_name = "Knights".
The global Keyword (True Global Scope)
This is a different concept. The global keyword is used to indicate inside a function that a variable should refer to a variable in the global scope, not a local one.
When to use it: Only when you need to modify a global variable from inside a function. If you just need to read a global variable, you don't need the global keyword.
Example:
# This is a GLOBAL variable
APP_VERSION = "1.0"
def update_version():
# We use 'global' to tell Python that 'APP_VERSION' is the global one,
# not a new local variable.
global APP_VERSION
APP_VERSION = "2.0"
print(f"Version updated inside function to: {APP_VERSION}")
# --- Usage ---
print(f"Initial version: {APP_VERSION}") # Output: Initial version: 1.0
update_version() # Output: Version updated inside function to: 2.0
print(f"Final version: {APP_VERSION}") # Output: Final version: 2.0
Summary Table
| Variable Type | Defined Inside... | Shared? | How to Modify from a Method |
|---|---|---|---|
| Class Variable | Class, outside methods | Yes, by all instances | ClassName.variable or self.variable (but the first is better for clarity) |
| Instance Variable | __init__ or any method |
No, unique to each instance | self.variable |
| Global Variable | Module (top level) | Yes, across the entire module | Use global keyword inside a function: global variable |
Practical Use Case: A Counter
Let's say you want to count how many instances of a class have been created.
class Item:
# This class variable will act as a counter
instance_count = 0
def __init__(self, name):
self.name = name
# Increment the class variable every time a new object is created
Item.instance_count += 1
print(f"Created '{self.name}'. Total items: {Item.instance_count}")
# --- Usage ---
item1 = Item("Laptop")
item2 = Item("Mouse")
item3 = Item("Keyboard")
print(f"\nTotal items created: {Item.instance_count}")
# Expected Output:
# Created 'Laptop'. Total items: 1
# Created 'Mouse'. Total items: 2
# Created 'Keyboard'. Total items: 3
#
# Total items created: 3
This example perfectly demonstrates the power of a "class global" variable: it holds state that is relevant to the class as a whole, not to any single instance.
